The first was an assassination mission that had us trying to reach a target in the middle of a trainyard, an urban maze of shipping containers and locomotives, without sounding any alarms. We also played through two solo missions created with Far Cry Arcade. It felt bizarrely fun, like a mix of classic Call of Duty with a pinch of Uncharted, though I’ll admit i felt like there was a bit of an issue with map balance and how camping-friendly one side’s spawn area was.
they’re integrated right into the game.”ĭuring our preview test drive we saw a few different maps - one for a 6v6 Team Deathmatch mode set on a beach covered with buildings and debris imported from past Far Cry locales. “You wanna use Watch Dogs assets? You can. “We want to make sure that if you wanted to use assets, you could,” said Dan Hay, Far Cry 5’s Creative Director. Want to unleash a horde of Yetis on downtown Chicago, or see how they fare against the pirates of Black Flag? Do it. The key detail here is that the toolset will no longer be limited to assets that appear in Far Cry 5 - you’ll be able to use assets from multiple Ubisoft properties.